![]() ![]() No game – You can build anything (or pay people to build it for you) World of Warcraft by Blizzard MMORPG – Full of challenges/ engagements/ story – 10 Million people playing – 5000 on the same server – Closed world – (you can cheat though) ![]() Not all games are virtual worlds Second life by Linden Labs. Every Platform, over 150 Million downloads. Not all games have stories, most games have a tiny story Bejeweled by PopCap. Nowadays: Simulation games 40% market share GTA by Rockstar North Huge development team (1000) Pro evo soccer 2009 by Kunami Realistic (very) short history of games Pok a Tok 2500 BC Maya Ball Game Senet 3100 BC Egypt Board game HOMO LUDENS 1938 Johan Huizinga “ Play is older than culture, for culture, however inadequately defined, always presupposes human society, and animals have not waited for man to teach them their playing.” Play Theory Gaming & Storytelling in the 21 st Century - Stories are a unique survival tool for showing us rather than telling us how the world works, yet the best stories are the ones that engage people on a deeper level. Gaming & Storytelling in the 21st Century ![]()
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